Showing posts with label iExperience. Show all posts
Showing posts with label iExperience. Show all posts
Sunday, 2 December 2018
Thursday, 30 August 2018
Sunday, 10 June 2018
Sunday, 9 April 2017
Narrative Assessment
Thursday, 17 November 2016
Get Set Go!
Learner: Ashvir Learning Coach: M Lennon - LH2 Date: 17 November 2016
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Learning Area: iExperience
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NZC Achievement Objective: Health & Physical Education; Movement skills; Science and technology - Students will develop a wide range of movement skills, using a variety of equipment and play environments.
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Learning Observed
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During iExperience Ashvir has been participating in the Get-Set-Go programme.
In Get-Set-Go Ashvir has been learning to balance using different parts of his body, and to move around while balancing something on his head. Ashvir was able to confidently balance and move around with ease.
After his balancing session Ashvir began learning skills in throwing and catching. He actively participated in a range of games that saw him throwing and catching, firstly, a soft toy, then a tennis ball to a partner.
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Evidence of learning
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Here you can see Ashvir with his Hapu group in a range of Get-Set-Go activities.
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Key Competencies/Vision Principles
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During this learning, Ashvir demonstrated that he was:
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Next Learning Steps
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Friday, 14 October 2016
Chickens
Learner: Ashvir Learning Coach: M Lennon - LH2 Date: 14 October 2016
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Learning Area: iExperience
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NZC Achievement Objective: Science; Living World; Ecology Recognise that living things are suited to their particular habitat.
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Learning Observed
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During iExperience Ashvir has been learning about Chickens and their habitats.
Ashvir has been a keen participant in learning about the chickens. He has learned about egg incubation, the care of baby chicks and the needs of chickens as they grow bigger.
Shortly after the chicks hatched Ashvir was able to see what they felt like so he could describe the chickens accurately.
During iDevelop Ashvir furthered his curiosity by being able to describe the chicks to others.
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Evidence of learning
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Ashvir was a little nervous about holding the chick, so he opted to pat it instead.
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Key Competencies/Vision Principles
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During this learning, Ashvir demonstrated that he was:
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Next Learning Steps
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Wednesday, 10 August 2016
iExperience Narrative Assessment - 10 August 2016
Learner: Ashvir Learning Coach: Michelle Lennon - LH2 Date: 10 August 2016
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Learning Area: iExperience
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NZC Achievement Objective: Students will gain knowledge, skills, and experience to understand that people have different roles and responsibilities as part of their participation in groups.
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Learning Observed
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As part of our iExperience Ashvir opted in to learn more about the equestrian show jumping at the Olympic Games in Rio.
Ashvir has shown that he can work collaboratively with others to help build a show jumping circuit fit for Olympic horses. Firstly he had to communicate his ideas with other members in the group to ensure there was a range of difficulty levels for the horses. He was able to do this with ease and showed great respect for others learner’s opinions.
Next Ashvir designed and built a jump to be used within the show jumping circuit. After this he discussed and negotiated the route that the horse would take in order to complete the circuit within a specified time limit.
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Evidence of learning
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Here Ashvir is designing a route to be run by the horses in the Olympic show jumping.
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Key Competencies/Vision Principles
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During this learning, Ashvir demonstrated that he was:
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Next Learning Steps
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